InvalidCastException when trying to access child components
I can't make the fire start in chapter 8 of "Unity 3.x Game Development Essentials". During runtime the following error is thrown: InvalidCastException: Cannot cast from source type to destination...
View ArticleUnhandled Exception: Mono.Linker.ResolutionException: Can not resolve reference
Been trying to get NTP time over TCP on iOS for a full day now and i can't make it work. The error im getting is the following, at build time: **Unhandled Exception: Mono.Linker.ResolutionException:...
View ArticleRegidbody and PhysX
Hi, Our PhysX is up to 16ms even though we don't use any physics. Now, I know that anything that moves needs a rigidbody. The question is, where should it be attached? For example, we have a character...
View ArticleInvalidCastException when trying to access child components
I can't make the fire start in chapter 8 of "Unity 3.x Game Development Essentials". During runtime the following error is thrown: InvalidCastException: Cannot cast from source type to destination...
View ArticleUnhandled Exception: Mono.Linker.ResolutionException: Can not resolve reference
Been trying to get NTP time over TCP on iOS for a full day now and i can't make it work. The error im getting is the following, at build time: **Unhandled Exception: Mono.Linker.ResolutionException:...
View ArticleRegidbody and PhysX
Hi, Our PhysX is up to 16ms even though we don't use any physics. Now, I know that anything that moves needs a rigidbody. The question is, where should it be attached? For example, we have a character...
View Article
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